Try a couple of Apple/mobile device games created by two of our students!

Try a couple of Apple/mobile device games created by two of our students!

by Mark Southon -
Number of replies: 0

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Year 10 Game Developments

Download fromĀ http://www.rossmoyneshs.wa.edu.au/mod/folder/view.php?id=27187

This year students are exposed to a state-of-art game engine called Unity3D. It is developer industry-standard, cross-platform and free to download. This game engine, in simple terms, is made up of programming modules engineered to generate and develop video games for mobile devices, desktop computers and game consoles. Unity3d is powerful enough for the experts to create the (in)famous desktop games like Kerbal Space Program, Hearthstone: Heroes of Warcraft, Rust and mobile games like Temple Run. By the same token it is easy enough for our budding future game makers at Rossmoyne to successfully create simple 3D desktop and mobile games. Guided mainly by the tutorials at Unity 3D official site, coupled with classroom teaching, in this year's game class our students have successfully created desktop games and mobile games.

Fun With Laser (~21Mb)

This is a game intended for desktop. Students created the background where the animated bears are placed. The students then built a tool that targeted the bears. This game is cross-platform; it can be compiled to play in Windows and OSX platforms.

The game published in this newsletter is compiled for Apple devices only.

How to play: WASD to move forward, left, backward and right. Press Spacebar to jump.

Press Command Q to quit.

Hat Game (~41Mb)

This is a mobile game intended for mobile devices like smart phones and tablets. The students exported this game to their smart phones upon completion. The game can be compiled for Android or Apple devices. The game published in this newsletter is compiled for Apple devices only. It can also be played on your Apple computers.

How to play: move your finger left or right on the track pad to move the hat. The game is over in the time pre-set.

Summary

There are many factors to consider while making mobile games. Unlike desktops, mobile devices have smaller screen real estate, less processing power and inferior sound systems. There are no keyboards or joysticks as mobiles rely mainly on their touch screen.

Simple as these games may look, amid all the frustrations with C# script (the programming language used), most students persevered. Everyone worked tirelessly to ensure their games functioned as intended. When they finally exported the games and installed them onto their smart phones, they couldn't hide their joy.

Rossmoyne's vision is to prepare students to be future-ready citizens. Accordingly, our innovative computing curriculum exposes students to the experience of using state-of-art industrial standard software and the creation of both desktop and mobile games. There is little doubt we're edging one step closer to achieving our vision.

Mrs Gan